Aria Solis

Concept, design, development

While acknowledging the work of Aria Solis, the website also invites contemplation of the societal implications that accompany the rapid advancement of AI. It raises questions about the evolving role of technology in art, the nature of human creativity, and the impact of AI-generated art on the cultural fabric of our world.

Aria Solis' sculptures serve as catalysts for conversations about the delicate interplay between humans and machines. They prompt a reflection (pun intended) on the ethical considerations, challenges, and opportunities that emerge as AI technology becomes increasingly sophisticated and readily available. The work beckons us to ponder the impact of AI-generated art on the cultural fabric of our world, reshaping our perceptions, and pushing the boundaries of artistic expression.

Create to Regenerate

Concept, art direction, development

Screens on display at Designmuseum Denmark and website as part of the exhibition: The Future is Present. The unedited footage is generated by a Style GAN trained on images of natural and man made landscapes to construct a poetic and abstract view on how the future might be perceived through artificial means by most of the world’s population in the near future. Create to Regenerate suggests a shift from a human-centered to a life-centered perspective within the field of design. The work is based on Ida Engholm’s book: Design for the New World. From Human Design to Planet Design.

Credits: Ida Engholm, Mads Quistgaard, Merete Pryds Helle, Linn Henrichson, Allan Kristiansen, Arthur Stein, Per Henriksen, and Nils Vinding.

Visit for more info.

Atlas of CC

Graphic design, motion design

Music video for "Atlas of CC" by Violence. The main notion of the song is a contemplation on different phases of life that we go through as individuals. The visuals of the video mirrors these changes by feeding found imagery into a GAN that outputs unlimited abstract visuals that morph in and out of each other.


Visual identity, digital design
Mockup image of the Arka identity on three posters in an urban environment.
Mockup image of the Arka identity on a large poster in an urban environment.
Mockup image of the Arka identity on an urban poster.
Mockup image of the Arka identity on totebag placed in a chair with rays of sunlight hitting the totebag.
Mockup image of the Arka website on a Macbook Pro.
Mockup image of the Arka identity used in a Instagram story format displayed on an iPhone.

Arka is a new video based platform dedicated to discussing and displaying architecture in a way that engages ordinary people around the world. Arka is created to showcase and discuss architecture - not only for architects.

Arka is involved with how architecture affects our everyday life: The way we work, the way we live, culture, education, nature, and how architecture develops and shapes our future. Arka is interested in shifts, new ways of doing things, different ways of living, and working. How do younger generations think about architecture and design and how can their architectural ideologies shape the future of living? Arka’s vision is to build a dialogue based community where feedback from people that are interested in architecture is deeply rooted in their DNA. Instead of having the content live in a closed environment on a website, the material is hosted on platforms where users can comment and interact with the ideas and questions being raised in the material. Arka was founded by Ane Cortzen and Peter Mørk.

The visual concept is based on the idea of ​​professional do-it-yourself. Arka needed a simple visual system to work with as they wanted to be able to publish new material at a fast pace. The visual concept clearly articulates the aesthetics of the architectural world, which makes strong use of strict grids, monochromatic colors, white space, and a tight typographic hierarchy. A unique visual expression is created by shuffling all of these ideas and to look closer at how the DIY aesthetics of punk posters and flyers have a very unique expression where there are no immediate rules visible. By mixing these juxtapositions, Arka both clearly has a visual kinship within the architecture community, but also a unique expression that embraces mistakes and things that aren’t meticulously measured, which in turn makes it easy to be able to produce content at a very fast pace. Done at Urgent.Agency.


Visual identity, graphic design
Violence logo on black backround.
12" vinyl design for Violence - Area Sub Rosa.
Closeup of 12" vinyl front of cover for Violence - Area Sub Rosa.
Closeup of 12" vinyl label design for Violence - Area Sub Rosa.

Violence is a synth pop ensemble from Copenhagen. I had the pleasure to work on the visual identity of the band and work on their debut album entitled Area Sub Rosa. Sub rosa denotes secrecy or confidentiality. Since ancient times, the rose has often been associated with secrecy. In ancient mythology, Cupid gave a rose to Harpocrates to keep him from telling about the indiscretions of Venus. Ceilings of dining rooms have been decorated with carvings of roses, reportedly to remind guests that what was said at the table should be kept confidential.

The visual concept behind the artwork came from this exact notion of secrecy and creating a space where things are left confidential, i.e. the space where we leave things unsaid.

NORF Studio

Identity, digital design
NORF logotype on white background.
Mockup of NORF website shown on a MacBook Pro.
Mockup of NORF website shown on three iPhones.

NORF is an audiovisual content production company based in Copenhagen. Working in the intersection between audio and visuals, creating engaging productions for a number of different clients. The main variable symbol system is an abstraction of different waveforms, i.e. a visual representation of sound. These main system elements can be added into larger elements that create patterns or can be subtracted into smaller elements that can be used for icons, UI elements, etc. The logotype is set in Neue Machina by Pangram Pangram that conveys seriousness and technicality, while also being quite quirky - which is exactly what lies at the core of NORF.


Digital design
Mockup of CIFF website shown on a Apple Display.
Mockup of CIFF website shown on three iPads.
Mockup of CIFF website shown on a MacBook Pro.

Copenhagen International Fashion Fair (CIFF) is one of the largest and longest-running fashion fairs in Europe. Since 2013, CIFF has become a major bi-annual destination for the international fashion industry. Website done at Studio C.


Motion design
Metro advertising
Advert for social media and public transport around Copenhagen

Bloom is a natural science festival held annually in Søndermarken, an area between the Copenhagen boroughs of Frederiksberg and Valby. The festival focuses on natural science and addresses everything from the darkness of the universe to the body's microbes. The motion design mirrors how ideas and knowledge are in a constant state of flux, always changing and expanding into new ideas. I produced different video adverts and all video visuals that were used on site during the festival. Done at Studio C.

Type Distort

Creative code, personal project

Lately I have been getting into the idea of using computation and generative tools to create patterns, type, symbols, etc. that can either lead to computer generated results that you might not have envisioned, make the outcome an interactive result between the software and the user, or create visuals based on data, sound or behaviour. This is one of my first experiments with distorted type that can be altered by the user: Either by letting the user set the different parameters by which the type distorts or by interacting with the viewport itself.


Photography, digital design
Landingpage with user generated photographic diptychs

Website created for my personal photographic endeavers documenting man-made landscapes, subcultures, objects, and the occasional portrait. The site consists of an interactive split view where the user can generate photographic diptychs of a set array of photographs.

Mayday Magazine

Graphic design, layout

Mayday was a independent magazine about the changes facing people, culture, society, and technology. With special attention to independent thinking and strong character, Mayday featured the originals, the creatives, the heroes, and the anti-heroes who shape our society with new ideas or surprising perspectives drawing on the best from our past. I had the pleasure to work quite extensively on Mayday issue three while at Trouble.